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#include "core/geometry3D.h"#include <vector>

Go to the source code of this file.
Classes | |
| struct | plb::DomainAndId3D |
Namespaces | |
| namespace | plb |
All OpenLB code is contained in this namespace. | |
Functions | |
| std::vector< DomainAndId3D > | plb::getNonOverlapingBlocks (std::vector< DomainAndId3D > const &domainsWithId) |
| Compute mutual intersections between domains, and remove overlaps. | |
| void | plb::intersectDomainsAndIds (std::vector< std::vector< DomainAndId3D > > const &domainsWithId, std::vector< Box3D > &finalDomains, std::vector< std::vector< plint > > &finalIds) |
| Compute common intersections among several collections of domains. | |
Geometric operations on collections of 3D domains -- header file.
1.6.3
1.6.3