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plb::NonLocalDynamics3D< T, Descriptor > Class Template Reference

#include <nonLocalDynamics3D.h>

Inheritance diagram for plb::NonLocalDynamics3D< T, Descriptor >:
Collaboration diagram for plb::NonLocalDynamics3D< T, Descriptor >:

List of all members.

Public Member Functions

 NonLocalDynamics3D (Dynamics< T, Descriptor > *baseDynamics_)
virtual bool isNonLocal () const
virtual void prepareCollision (Cell< T, Descriptor > &cell)
 Do something before execution of main collision step.
virtual void nonLocalAction (plint iX, plint iY, plint iZ, BlockLattice3D< T, Descriptor > &lattice)=0

template<typename T, template< typename U > class Descriptor>
class plb::NonLocalDynamics3D< T, Descriptor >


Constructor & Destructor Documentation

template<typename T , template< typename U > class Descriptor>
plb::NonLocalDynamics3D< T, Descriptor >::NonLocalDynamics3D ( Dynamics< T, Descriptor > *  baseDynamics_  )  [inline]

Member Function Documentation

template<typename T , template< typename U > class Descriptor>
bool plb::NonLocalDynamics3D< T, Descriptor >::isNonLocal (  )  const [inline, virtual]

By default, this method yields false.

Reimplemented from plb::Dynamics< T, Descriptor >.

template<typename T , template< typename U > class Descriptor>
virtual void plb::NonLocalDynamics3D< T, Descriptor >::nonLocalAction ( plint  iX,
plint  iY,
plint  iZ,
BlockLattice3D< T, Descriptor > &  lattice 
) [pure virtual]
template<typename T , template< typename U > class Descriptor>
void plb::NonLocalDynamics3D< T, Descriptor >::prepareCollision ( Cell< T, Descriptor > &  cell  )  [inline, virtual]

Do something before execution of main collision step.

Implements plb::CompositeDynamics< T, Descriptor >.


The documentation for this class was generated from the following files: