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plb::ExecuteEdgeNLD_3D< T, Descriptor > Class Template Reference

#include <NLD_boundaries3D.h>

Inheritance diagram for plb::ExecuteEdgeNLD_3D< T, Descriptor >:
Collaboration diagram for plb::ExecuteEdgeNLD_3D< T, Descriptor >:

List of all members.

Public Member Functions

 ExecuteEdgeNLD_3D ()
 ExecuteEdgeNLD_3D (int plane_, int normal1_, int normal2_)
virtual void process (Box3D domain, BlockLattice3D< T, Descriptor > &lattice)
virtual ExecuteEdgeNLD_3D< T,
Descriptor > * 
clone () const
virtual int getStaticId () const
virtual void serialize (std::string &data) const
virtual void unserialize (std::string &data)
virtual void getTypeOfModification (std::vector< modif::ModifT > &modified) const

template<typename T, template< typename U > class Descriptor>
class plb::ExecuteEdgeNLD_3D< T, Descriptor >


Constructor & Destructor Documentation

template<typename T , template< typename U > class Descriptor>
plb::ExecuteEdgeNLD_3D< T, Descriptor >::ExecuteEdgeNLD_3D (  )  [inline]
template<typename T , template< typename U > class Descriptor>
plb::ExecuteEdgeNLD_3D< T, Descriptor >::ExecuteEdgeNLD_3D ( int  plane_,
int  normal1_,
int  normal2_ 
) [inline]

Member Function Documentation

template<typename T , template< typename U > class Descriptor>
ExecuteEdgeNLD_3D< T, Descriptor > * plb::ExecuteEdgeNLD_3D< T, Descriptor >::clone (  )  const [inline, virtual]
template<typename T, template< typename U > class Descriptor>
virtual int plb::ExecuteEdgeNLD_3D< T, Descriptor >::getStaticId (  )  const [inline, virtual]

Return a default value of -1. This is to help transition for legacy code that has not yet implemented this method.

Reimplemented from plb::BoxProcessingFunctional3D.

template<typename T, template< typename U > class Descriptor>
virtual void plb::ExecuteEdgeNLD_3D< T, Descriptor >::getTypeOfModification ( std::vector< modif::ModifT > &  modified  )  const [inline, virtual]
template<typename T , template< typename U > class Descriptor>
void plb::ExecuteEdgeNLD_3D< T, Descriptor >::process ( Box3D  domain,
BlockLattice3D< T, Descriptor > &  lattice 
) [inline, virtual]
template<typename T , template< typename U > class Descriptor>
void plb::ExecuteEdgeNLD_3D< T, Descriptor >::serialize ( std::string &  data  )  const [inline, virtual]

Reimplemented from plb::BoxProcessingFunctional3D.

References plb::util::val2str().

template<typename T , template< typename U > class Descriptor>
void plb::ExecuteEdgeNLD_3D< T, Descriptor >::unserialize ( std::string &  data  )  [inline, virtual]

Reimplemented from plb::BoxProcessingFunctional3D.

References plb::util::consume().


The documentation for this class was generated from the following files: