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Version 1.1
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#include <boundaryCondition3D.hh>
Static Public Member Functions | |
| template<int direction, int orientation> | |
| static BoundaryCompositeDynamics< T, Descriptor > * | getVelocityBoundaryDynamics (Dynamics< T, Descriptor > *baseDynamics) |
| template<int direction, int orientation> | |
| static BoxProcessingFunctional3D_L< T, Descriptor > * | getVelocityBoundaryFunctional () |
| template<int direction, int orientation> | |
| static BoundaryCompositeDynamics< T, Descriptor > * | getPressureBoundaryDynamics (Dynamics< T, Descriptor > *baseDynamics) |
| template<int direction, int orientation> | |
| static BoxProcessingFunctional3D_L< T, Descriptor > * | getPressureBoundaryFunctional () |
| template<int plane, int normal1, int normal2> | |
| static BoundaryCompositeDynamics< T, Descriptor > * | getExternalVelocityEdgeDynamics (Dynamics< T, Descriptor > *baseDynamics) |
| template<int plane, int normal1, int normal2> | |
| static BoxProcessingFunctional3D_L< T, Descriptor > * | getExternalVelocityEdgeFunctional () |
| template<int plane, int normal1, int normal2> | |
| static BoundaryCompositeDynamics< T, Descriptor > * | getInternalVelocityEdgeDynamics (Dynamics< T, Descriptor > *baseDynamics) |
| template<int plane, int normal1, int normal2> | |
| static BoxProcessingFunctional3D_L< T, Descriptor > * | getInternalVelocityEdgeFunctional () |
| template<int xNormal, int yNormal, int zNormal> | |
| static BoundaryCompositeDynamics< T, Descriptor > * | getExternalVelocityCornerDynamics (Dynamics< T, Descriptor > *baseDynamics) |
| template<int xNormal, int yNormal, int zNormal> | |
| static BoxProcessingFunctional3D_L< T, Descriptor > * | getExternalVelocityCornerFunctional () |
| template<int xNormal, int yNormal, int zNormal> | |
| static BoundaryCompositeDynamics< T, Descriptor > * | getInternalVelocityCornerDynamics (Dynamics< T, Descriptor > *baseDynamics) |
| template<int xNormal, int yNormal, int zNormal> | |
| static BoxProcessingFunctional3D_L< T, Descriptor > * | getInternalVelocityCornerFunctional () |
| BoundaryCompositeDynamics< T, Descriptor > * plb::EquilibriumBoundaryManager3D< T, Descriptor >::getExternalVelocityCornerDynamics | ( | Dynamics< T, Descriptor > * | baseDynamics | ) | [inline, static] |
| BoxProcessingFunctional3D_L< T, Descriptor > * plb::EquilibriumBoundaryManager3D< T, Descriptor >::getExternalVelocityCornerFunctional | ( | ) | [inline, static] |
| BoundaryCompositeDynamics< T, Descriptor > * plb::EquilibriumBoundaryManager3D< T, Descriptor >::getExternalVelocityEdgeDynamics | ( | Dynamics< T, Descriptor > * | baseDynamics | ) | [inline, static] |
| BoxProcessingFunctional3D_L< T, Descriptor > * plb::EquilibriumBoundaryManager3D< T, Descriptor >::getExternalVelocityEdgeFunctional | ( | ) | [inline, static] |
| BoundaryCompositeDynamics< T, Descriptor > * plb::EquilibriumBoundaryManager3D< T, Descriptor >::getInternalVelocityCornerDynamics | ( | Dynamics< T, Descriptor > * | baseDynamics | ) | [inline, static] |
| BoxProcessingFunctional3D_L< T, Descriptor > * plb::EquilibriumBoundaryManager3D< T, Descriptor >::getInternalVelocityCornerFunctional | ( | ) | [inline, static] |
| BoundaryCompositeDynamics< T, Descriptor > * plb::EquilibriumBoundaryManager3D< T, Descriptor >::getInternalVelocityEdgeDynamics | ( | Dynamics< T, Descriptor > * | baseDynamics | ) | [inline, static] |
| BoxProcessingFunctional3D_L< T, Descriptor > * plb::EquilibriumBoundaryManager3D< T, Descriptor >::getInternalVelocityEdgeFunctional | ( | ) | [inline, static] |
| BoundaryCompositeDynamics< T, Descriptor > * plb::EquilibriumBoundaryManager3D< T, Descriptor >::getPressureBoundaryDynamics | ( | Dynamics< T, Descriptor > * | baseDynamics | ) | [inline, static] |
| BoxProcessingFunctional3D_L< T, Descriptor > * plb::EquilibriumBoundaryManager3D< T, Descriptor >::getPressureBoundaryFunctional | ( | ) | [inline, static] |
| BoundaryCompositeDynamics< T, Descriptor > * plb::EquilibriumBoundaryManager3D< T, Descriptor >::getVelocityBoundaryDynamics | ( | Dynamics< T, Descriptor > * | baseDynamics | ) | [inline, static] |
| BoxProcessingFunctional3D_L< T, Descriptor > * plb::EquilibriumBoundaryManager3D< T, Descriptor >::getVelocityBoundaryFunctional | ( | ) | [inline, static] |
1.6.3
1.6.3